Stay up to date with the latest changes, fixes, and improvements to Viontri.
v0.1.2
March 24, 2026•Second Patch
Type
Description
FIXED
Fixed visibility state persistence in keyframes. The visible/active properties are now saved and animated correctly for each object, while remaining independent from the outliner hide feature.
Fixed camera Field of View (FOV) property persistence in keyframes. Camera properties are now saved correctly and can be animated according to keyframes.
Fixed keyframe drag behavior on touch devices. Moving keyframes now works on touch devices without interfering with the context menu.
Fixed rubberband selection on touch devices. Selection can now be done by press-and-hold then drag on empty tracks, while preserving timeline scrolling for normal gestures (without hold), and context menu for press-and-hold without dragging.
REMOVED
Removed the Delete Camera and Delete Light buttons from the properties tab because they were redundant. Object deletion is handled uniformly through the context menu and Ctrl+Del shortcut for all object types.
v0.1.1
March 11, 2026•First Patch
Type
Description
FIXED
Fixed miframe not being read correctly when imported as a file.
Fixed textures not applying correctly to mimodel body parts when imported as a file.