Changelog

Stay up to date with the latest changes, fixes, and improvements to Viontri.

v0.1.2

March 24, 2026 Second Patch
FIXED
  • Fixed visibility state persistence in keyframes. The visible/active properties are now saved and animated correctly for each object, while remaining independent from the outliner hide feature.
  • Fixed camera Field of View (FOV) property persistence in keyframes. Camera properties are now saved correctly and can be animated according to keyframes.
  • Fixed keyframe drag behavior on touch devices. Moving keyframes now works on touch devices without interfering with the context menu.
  • Fixed rubberband selection on touch devices. Selection can now be done by press-and-hold then drag on empty tracks, while preserving timeline scrolling for normal gestures (without hold), and context menu for press-and-hold without dragging.
REMOVED
  • Removed the Delete Camera and Delete Light buttons from the properties tab because they were redundant. Object deletion is handled uniformly through the context menu and Ctrl+Del shortcut for all object types.

v0.1.1

March 11, 2026 First Patch
FIXED
  • Fixed miframe not being read correctly when imported as a file.
  • Fixed textures not applying correctly to mimodel body parts when imported as a file.

v0.1.0

March 7, 2026 Early Access
NEW
  • Launched the first usable version of Viontri.