Animate your story, Animate with Viontri

Put the power of motion in your hands and start animating anywhere from your phone to your desktop using your favorite assets.

What you can do right now.

Viontri helps you make 3D animation right in the browser. You can already shape your world with camera effects and timeline audio, pose 3D characters, light scenes under a day and night sky, import more formats, and save projects in the app.

Supported Assets

Viontri reads .schematic, .litematic, .nbt, .schem, and .mcstructure files, alongside GLB, GLTF, OBJ, FBX, and .bbmodel Blockbench models, Minecraft Java (.json) and Bedrock (.geo.json) models, and .zip resource pack bundles, plus new built-in shapes and 3D text. Mine-imator files such as .mimodel, .miproject, and .miobject are still experimental and do not fully work yet.

Coming Soon

Next up are a particle system for dust, smoke, and sparks, physics simulation for animated objects, and volumetric fog with edge lighting for deeper, more cinematic scenes.

Built for almost any screen.

You don't need a powerful machine to start your projects. As long as your device meets these basics, you can open Viontri and start moving your assets right away.

Minimum Requirement

A dual core processor and 4GB of RAM are enough to get you started. The main requirement is a browser that supports the WebCodec API. That means on desktop you at least need Chrome or Edge (v94+), Safari (v26.0+), Firefox (v130+), or Opera (v80+), and on mobile you need Android Chrome (v145+) or iOS Safari (v26.0+).

Frequently Asked Questions

Is Viontri free to use?

Yes, Viontri is completely free to use. Donations are strictly voluntary and do not affect your access to any features.

Can Viontri be used on Android devices?

Yes, Viontri works on Android devices, provided your browser supports the WebCodec API (such as Chrome v145 or higher).

Is Viontri part of Mine-imator?

No, Viontri is not a fork or derivative of Mine-imator, and it runs on an entirely different underlying logic and language. However, it is built to support various animation model formats, including Mine-imator's mimodel and miframe files.