Changelog

Stay up to date with the latest changes, fixes, and improvements to Viontri.

v0.1.1

Oct 24, 2024 Initial Release Adjustments
ADDED
  • Added support for importing large schematic files without crashing the browser.
  • Introduced a new timeline interface for basic keyframe animation.
CHANGED
  • Timeline cursor styling has been updated to be more distinct during playback.
  • Improved canvas rendering backend for better frame rates.
FIXED
  • Resolved an issue where timeline scrubbing was inaccurate on Firefox and Safari.
  • Fixed a bug where certain textures would blink on load.
REMOVED
  • Removed legacy WebGL fallback pipeline that was causing performance bottlenecks.

v0.1.0

Oct 10, 2024 First Public Beta
NEW
  • Launched the first usable version of Viontri with primitive timeline features.
  • Initial setup for the 3D viewport and basic movement tools.