Put the power of motion in your hands and start animating anywhere from your phone to your desktop using your favorite assets.
Viontri is in its early stages, focusing on the core essentials of motion. You can already start shaping your world by creating basic shapes, adjusting lighting to set the mood, and controlling camera movements to capture your vision.
For now, we support schematic, litematic, nbt, and schem files, along with partial support for mimodel and miframe. It's a starting point designed to let you bring your familiar builds into a mobile-friendly animation space.
We are constantly expanding. Soon, you'll be able to bring even more of your favorite assets into Viontri with upcoming support for gltf, glb, and obj formats.
You don't need a powerful machine to start your projects. As long as your device meets these basics, you can open Viontri and start moving your assets right away.
A dual core processor and 4GB of RAM are enough to get you started. The main requirement is a browser that supports the WebCodec API. That means on desktop you at least need Chrome or Edge (v94+), Safari (v26.0+), Firefox (v130+), or Opera (v80+), and on mobile you need Android Chrome (v145+) or iOS Safari (v26.0+).
Yes, Viontri is completely free to use. Donations are strictly voluntary and do not affect your access to any features.
Yes, Viontri works on Android devices, provided your browser supports the WebCodec API (such as Chrome v145 or higher).
No, Viontri is not a fork or derivative of Mine-imator, and it runs on an entirely different underlying logic and language. However, it is built to support various animation model formats, including Mine-imator's mimodel and miframe files.